Oculus/Conn3ct

Between October 5th and 7th Oculus held their Oculus/conn3ct event. This covered where Oculus is today as well as where it may go in the future. Mark Zuckerberg jumped on stage and  even demoed some of their work. Zuckerberg made a comment that VR is a great platform to put “people first”. This comment is great for VR. My thought on this is everything with VR is about experiences. This comes in the shape of Social and even just Solo experiences where you have to put the user first.

Zuckerberg then jumped into a virtual reality demo showing of a social app. This included avatars with expressions and moving hands. The hand movement I easily understood since they were using the Oculus Touch. Even mouth movement is easy since it is off of audio. I’m not sure how they did facial expressions though. Unless there is a lot of extra features in the sensors that ship with it I don’t see how they pulled that off.

Some of the interactions shown in the demo were rather impressive. Through the use of context menus attached to the wrist of each hand a user is able to do things like answer a Facebook call or share something on Facebook. One example they showed was sharing a video. One could easily see this turning into a whiteboard and giving users a way to work remotely. This plays in very well to the vision Microsoft has showed for AR and VR working together. It will be interesting to see where this all ends up and when it is mainstream.

Hardware

Oculus launched a few new pieces of hardware as well as announcing some things they are working on. The first piece of hardware they launched is Oculus Touch which has been the missing component for Oculus. The HTC Vive and PlayStation VR both launched with controllers out of the gates. It seems like it has been forever for Oculus to launch theirs. Oculus also launched a in-ear headset for the Rift as well. The third piece of hardware is additional sensors. To get room scale with the Rift you will need three sensors. The Oculus comes with one and the Touch controls do as well, but for room scale you need to buy one more. As of today only two pieces of hardware are available: Oculus Touch at $199.00 US and the Oculus Earphones at $49.00 US. The Sensors haven’t seemed to hit the store for pre-order yet but are supposed to cost $79.00.

The Oculus team discussed working toward a standalone version of the Oculus Rift as well. They also talked about a future where we would be untethered from the PC and yet use a PC to power it. This sort of plays into my vision of where I think Apple may go with Augmented Realty.

Summary

It is awesome living in the tech world today. We are on the cusp of some great things in Virtual Reality, Augmented Reality, and AI. I can’t wait to see where this all lands in the next five years. I really hope to be part of it for sure.

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