Back to 3D

When I was in High School I happened to take a course in drafting and eventually Computer Aided Design. I even landed a job for a while learning and doing 3D CAD. Over the years I’ve dabbled in 3D from time to time whether it was creating something for a video intro for my kids theater performances I burned to DVD or for building a simple game. I’ve decided it was time to dust off my skills again. Especially with the project I’m working on my boys to create a digital game.

Wow the world has and hasn’t changed much.

The tools I’m using at this time range from Blender (Free) to ZBrush Core (Paid). I’m trying to focus on Blender which is a crazy tool that can do more than one trick. It can be a 3D Modeling tool or a Sculpting tool or even a game engine.

Blender

Blender 2.79b

Blender can scare people off really quickly. You need to come to it understanding it is in “Expert Mode” out of the gate. The tool is full of keyboard shortcuts you really need to memorize to improve your speed. The mouse will feel backwards off the bat but if you get used to it you will understand the thoughts behind it.

I’m going to start to make screencasts over the next few weeks covering everything from the basics to stuff I’m just playing around with. My goal is to force myself to learn the tool to share with others what you can do with it and how. Just like doing a presentation if I don’t have a deadline it won’t happen. So starting today I’m going to be posting a video 2-3 times a week. My first video will land by Wednesday this week.

See you again soon.

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